Android Ring Light For Robots From Detroit Become Human

Details

Model description

This lora aims to create the ring light (That's what I'm calling it, I forget the lore name) on the faces of androids in the game Detroit: Become Human. I tried it with a few different styles and it seems to work fairly well albeit with a few difficulties. The '3D' tag might be best left out given it will significantly impact the artstyle, could be worth trying though. For 2D art probably put it in the negatives. Additionally multiple characters seems rough and sometimes generates extra ring lights, and sometimes the ring lights can seem more like dots or they'll be blurry. Has issues with hair, but I'll get into that more further down. That said, often the ring light generates just fine. Might generate the Cyberlife logo on clothing. Denoising strength worked better lowered to 0.4 instead of 0.5. Lora Weight 1.2, Clip Skip 2. I'll just share the tags that work, this lora is also trained on different characters but I've not tried those.

**Trigger Word: ringlightColor: (COLOR) ringlight-(Trained mostly on blue, yellow, red, pink, and maybe white? Can kinda do others.)
Reinforcement: android, cyberneticsCharacters: kara (detroit: become human), chloe (detroit: become human), markus (detroit: become human), north (detroit: become human), connor (detroit: become human), hank anderson

To Fix Hair, Consider Putting In Negatives: Hair Down Side of Face**
Hair CAN work over the ring light, but it might start confusing it with a 'hair ornament' (another possible negative) and hair overtop seems to increase the odds of it looking blurry or shaped incorrectly.

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