Avali XL

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Model description

Version 2.0

Flexible across all sorts of media, except photos, because there was no data to tell it what a real avali would look like. (Go figure.) Prompting tips:

  • Really, really likes Gleipnir v0.3.

  • Use at weight 0.8 to 1.0, depending on art style.

  • Works much better at SDXL resolutions like 1024x1024 even if your model supports lower.

  • If something like the eyes doesn't come out right, inpainting at a higher resolution can make it much better.

  • Use CFG Rescale to play with color balance if it gets weird. I usually find myself generating at 0.5 in most styles just because I like the less saturated look.

  • Try making avali-shaped food, it's fun!

Version 1.0

This version is less flexible, but has some SD 1.5 gens to tell it what a photorealistic avali might look like. Prompting tips:

  • Most of my captions used "male avali" or "female avali", so those'll probably be stronger than "avali" alone.

  • Body colors were tagged in the format "brown feathers with white countershading and orange borders".

  • Colors in the images can get way oversaturated. I had good luck using CFG Rescale to correct that.

Images made by this model

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