Mirror's Edge Style
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Model description
First attempt at making things render in a style of the original 2008 Mirror's Edge. It's a little fussy but you can get some general vibes from it. I always preferred the grounded concrete, tile and painted brick with brutal whites and bold colours of the original versus the nonsensical shiny glass of the reboot, though I'll concede it has its moments. For me the original Mirror's Edge feels like a run through an amalgam of Tokyo and Stockholm with some of the most evocative ambient audio and music design ever put into a game, and I love it for that.
It has a bit of a default bias to orange colours, but you can give it ideas like green theme or blue theme and so-on to have it choose something else.
Trained on architecture only, interior and exterior. Doesn't have an understanding of any characters - I just put in some rough prompts for a Faith-alike in the gallery image. Probably needs a lot more screenshots but that's okay, gives me an excuse to replay the game again.








