[Bethesda (Emerson Tung Et Al)] Doom The Dark Ages Concept Art Style Illustrious

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The model I think is fairly self explanatory.

Here’s a glimpse of the “DOOM: The Dark Ages” concept art—it’s full of those gritty, medieval-meets-hellish vibes that define the game’s aesthetic.


Who Was Involved in the Creation of the Concept Art?

1. Emerson Tung – Lead Artist / Art Director

According to Wikipedia, Emerson Tung is credited simply as Artist for DOOM: The Dark Ages On DeviantArt, Emerson Tung identifies themselves as the Lead Concept Artist on the project and shared a key concept piece featuring the Doom Slayer with his dragon, Serrat, which helped define the tone of the game

2. Grzegorz Domaradzki (aka “Gabz”) – Key Art Illustrator

Gabz created the Premium Edition key art for DOOM: The Dark Ages (the illustrated cover/poster). The piece was made for Bethesda/id Software, crafted digitally using ProCreate and refined in Photoshop, with art direction attributed to Gabz and Emerson Tung . A community commenter on Reddit confirmed: "The artist is Grzegorz Domaradzki: … he was involved in the key art"

3. Additional Concept Artists

The CreativeUncut art library lists a broader team of concept artists who contributed to the official concept art and character designs, including:

  • Alejandro Mirabal

  • Colin Geller

  • William Bao

  • Olympia Sweetman

  • Thomas Elliott

4. Thomas Elliott – Concept Artist (DeviantArt)

Thomas Elliott also contributed key art pieces. On DeviantArt, he posted a version of DOOM: The Dark Ages key art, noting that collaborating with Bethesda and id Software was a dream come true

Works well at a strength of 1.

Previews made with Nova FurryV100

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