π©Έ Eliza ADDED TO ROSTER! π©Έ
Welcome (I think, lol) to this new model and universe, although I've already created one before, but it's in a separate folder, hahaha.
π‘ Trainer Tips (after 128 folders of stress)
- 128 folders β pure organized chaos.
- Results faithful to canon, with tweaks if you wish.
- Abilities not fully functional, but trained with everything.
- Use blood in parentheses only if you want explicit malleability.
- Be descriptive with Sekhmet β not just keywords, paint the scene!
π₯ 1. Core Keyword
Eliza (SkullGirls)
β‘ 2. Basic Subwords β Abilities & Modes
- Malleability
- Shapeshmet (object or animal)
- Sekhmet (partial or takeoff)
> ONLY FOR SKHMET: Feline anthropomorphic complexion, black and yellow eyes, heart design on her upper torso
> (You can use heterochromia if you only want one eye of each eye to be visible.)
π¨ 3. Physical Appearance
Brown skin, Blue eyes, Kohl eyeliner, Ombre bob haircut, V-shaped bangs
> VITAL NOTE:
> If the character is facing away β DO NOT mention the gold ribbon. Just write corset with gold trim, and the bottom edge will be generated automatically.
> Want to recolor? β Omit colors and change them to whatever you like.
π 4. Main Clothing β Modular Fit
Purple halter bra, V-neck, Gold trim under the bust, Purple corset with trim, Short white sherbet, Detachable train (showgirl style), Open back
> Works correctly. Free recolor if you omit colors.
π 5. Accessories β Glam & Gold
Gold headdress with pearls and turquoise feather design, Gold ribbon around her body, forming an ankh, Purple bracelets with gold trim, Dark purple heels
π€ 6. Staff β Hybrid Weapon
(Trained in parts, but doesn't work correctly. You can ignore it if you wish; it does not affect the base model design.)
Hybrid gold staff, Antique microphone design with a round grille on top, Gold wing design on the sides, Scythe blade design curve at the bottom, With the Eye of Horus