Drinking Hat / Beer Hat / Novelty Hat (Illustrious & Animagine) (headwear)

Details

Model description

Illustrious

Trigger: novelty, then specify drink/item
More specific triggers: novelty cap(usu. baseball cap), novelty hat, novelty habit, novelty helmet etc.
Supporting tag: tube in mouth, tube

To reduce the chance of generating a hat, use novelty and put hat into negatives.

This is a preliminary release version, there are some details which are missing from earlier versions...

Animagine (Old)

Main Trigger: beer hat
Supporting Token: tube in mouth
Recommended negative: holding

I put enormous amounts of effort into making this LoRA as flexible as possible (this is v2.8.2 after all). You can use many headwear + drink combinations. By default, the headwear will be baseball cap and the drink will be a beer can. But other combinations are also possible. Here's a list of ideas:

Headwear: baseball cap, no headwear (put (baseball cap:1.4) into first negative), helmet, santa hat

Drink: beer can, alcohol carton, milk carton, monster energy, beer mug

Due to the baseball cap bias in the training set, headwear without brim is more difficult than brimmed headwear. Drinks and headwear outside the training distribution may need more tries.

I may train a version for Pony at a later date.

Images made by this model

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