(SDXL Lora) - V3 - Pixelized Art - Intermediate Edition

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Model description

(SDXL Lora) - V3 - Pixelized Art - Intermediate Edition

Adds a "Pixelized" (and color depth reduction) effect as seen in blocky, early 90's / Gameboy Advance artwork.

This third version is a completely retrained version based on the experience I obtained while training the V1 and V2 versions, granting a high resolution output image with very flexible, and high pixelation possible.

Also expect a more "edge" pronounced pixel effect (with reduced color depth).

Personally I find this version to give the best pixelated results compared to V1 and V2.

(See example images)

  • Use "p1x3l" as a prompt word.

  • Flexible pixelization by adjusting Lora Strength ( 0.7 < Lora Strength < 1.4 )

    • Use 1.3 as base pixelization
  • SGM + Uniform and DPMPP_2S_Ancestral + Karras work well

  • CFG 3 / 20 Steps / No refiner

  • See examples pictures.

  • dreamshaperXL seems to be a good checkpoint

  • See examples pictures and comparison pictures below

  • First version (V1): /model/527637/sdxl-lora-pixelized-art-lora-style

  • Second version (V2): /model/536161/sdxl-lora-v2-hd-pixelized-art

SD1.5 version available here:

/model/550585/sd-15-lora-v3-pixelized-art-intermediate-edition

Workflow to convert existing pictures with Lora(s) (to pixelized for example) here:

/model/539896/sd-15-workflow-apply-lora-effect-to-image

Images made by this model

No Images Found.