Proximity Driven DepthChamber

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Model description

This workflow demonstrates the latest addition to my node pack - proximity feature.

With this you can use the distance between two objects to modulate other nodes in my pack. I worked with depth chamber and mask warp in this.

All nodes have a "?" icon with documentation. For additional information and to give me a star, see the github page. There is an accompanying YouTube video for this as well.

https://github.com/ryanontheinside/ComfyUI_RyanOnTheInside

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