Mud and Quicksand (Illustrious+Pony)
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About this version
Model description
-\/- V2 Description -\/-
This LoRA is designed to create more accurate quicksand scenes and more consistent mud-covered effect. It can work with strength between 1-2 creating okay results.
Mud-Covered: Use 'color mud-covered' optionally with 'mud-covered x' to create the effect. For example: 'brown mud-covered, mud-covered bikini'. The tag 'colored skin' also helps enforce 100% mud-covered if that is what you want to achieve.
100% Mud-Covered Extra Tips: Since I have had so much trouble making the mud effect cover 100% with Illustrious, here are some of the things I found which help the most.
Some checkpoints drown out the effect with their fine-tunings, I found Hassaku and WAI generally work best.
Increasing LoRA strength up to 2 helps create more mud-covered.
Using character names heavily removes the effect, the most difficult part is getting it to blend the 'mud-covered character' with a different character. I recommend lowering the weight of character tags, facial expressions, and clothing while increasing the weight of mud-covered and colored skin.
I have found creating the mud and quicksand LoRA to be particularly challenging, and will continue to work on improving it whenever I have the time to do so until I am satisfied with its quality.
Quicksand: Use 'x-deep' paired with a description of the location to create the intended effect. For example: 'waist deep, forest, day'. Tags like 'partially submerged', 'wading', and 'quicksand' can help, but they also have their own strong biases that can introduce unwanted effects so be careful with them. However, I found that including 'color quicksand' generally didn't cause too many problems and helped control the color of the quicksand well.
These are the specific trigger words trained in the LoRA: 'brown mud-covered, grey mud-covered, green mud-covered, yellow mud-covered, black mud-covered, neck-deep, chest-deep, waist-deep, thigh-deep, ass-deep'
-\/- V1 Description -\/-
This is a LoRA trained on muddy faces, hair and bodies with various levels of sinking into quicksand or mud. What it does is provide extreme mud coverage and color control. Base models give you small mud splatters that are always brown, whereas this can make 100% covered or made of mud body parts and clothing in the color of your choice.
It can generate colors other than trained ones, such as red, blue, pink or yellow.
When making quicksand scenes, try using 'close-up', 'portrait', 'upper body', etc. to help her sink deeper.
If you like what this can do, please take a moment to post an image to this model, it helps me out a lot. Thank you!














