180VR 2D

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Model description

trained on 180vr pov, prestretched to equirectangular, for a 180 degree view thats vr headset ready. Other models I'd found either keep at fisheye, which need converting for viewing, have the subject too close, or have inconsistent 3d effects. This is a test, and only in 2d, use 3d conversion software after.

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