Marioโs Mushroom Kingdom Style
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๐ Marioโs Mushroom Kingdom โ A Whimsical Fantasy LoRA
๐ฎ Overview
After plenty of experimenting, Marioโs Mushroom Kingdom is the first real version of a LoRA inspired by the iconic, surreal world of the Mushroom Kingdom. While it's far from finished, this build gives us a solid foundation โ playful, colorful, and ripe for expansion.
This LoRA channels the dreamy absurdity and joyful fantasy of classic platformer games, with a painterly or toony finish depending on your model and prompt. Consider this an early-access version โ updates are guaranteed, and it will eventually merge into my larger Tornado Project, aimed at building a universal fantasy art model (cyberpunk included, no LoRAs needed).
For now, feel free to experiment and help shape where this goes!
๐ Style Characteristics
Fantasy landscapes with floating platforms, bright skies, and impossible geometry
Bold shapes, exaggerated lighting, and candy-like color palettes
Great for dreamlike, stylized scenes or surreal adventures
Can evoke classic game manual art or whimsical storybook illustration styles
๐ ๏ธ Usage Settings
Trigger Word:
mkstyle
LoRA Strength:
1.5 is the current sweet spot
Range: 0.9โ1.8 depending on your model and goal
Lower = subtler vibe, Higher = full-on fantasy tooncore
Samplers:
Euler
Euler A
DPM++ 2M (preferred for balance between creativity and control)
Scheduler:
Karras
Steps:
20+ (for sharper details and lighting nuance)
CFG (Classifier-Free Guidance):
3.0 โ 8.5
Lower values create softer edges and a more painterly feel
Higher values tighten structure and pop highlights
โ Model Compatibility
Works well with most Pony models
Broad SDXL support
Stylized, fantasy, or toon-style models give the most thematic results
Can even shift toward light realism depending on base and CFG



















