Apex Legends King's Canyon

Details

Model description

πŸŒ„ ApexKingsCanyon Environment LoRA (SDXL-based)

A specialized model designed to recreate the iconic Kings Canyon map from Apex Legends. It combines the game’s post-apocalyptic aesthetic (abandoned structures, rusted tech) with dramatic natural elements (jagged rock formations, invasive foliage, cinematic skies). Perfect for dynamic action illustrations, level design concepts, or immersive fan-art backdrops.

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✨ Key Features

- 🏜️ Environment Variants: Desert (red rocks, dust storms, Apex Games graffiti), Jungle (moss, waterfalls, vine-covered ruins), Night (moody lighting, flickering neon signs, volumetric fog).

- 🎨 Adaptable Visual Style: Hyperdetailed textures (cracked rocks, corroded metal, dense foliage) and curated color palettes (sunset ocre, jungle greens, midnight blues).

- ⚑ Iconic Dynamism: Faithful to in-game landmarks like Skull Town, broken ziplines, crashed dropships, and battle-worn details (bullet holes, scorch marks).

Complementary Tools:

- ADetailer: For crisp facial expressions in busy scenes.

- ControlNet: Use composition sketches for dramatic angles.

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βš™οΈ Technical Details

- Trained on: Pony base model + 50 images of Kings Canyon (official art, 4K screenshots, edited concept art).

- Resolution: 1920x1080px (compatible with upscalers like 4x-Ultrasharp).

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πŸš€ Recommended For:

- Apex Legends fan-art with lore-accurate environments.

- Dynamic battle scenes or character portraits set in iconic locations (Skull Town, The Cage).

- Projects needing versatile backdrops for comics, visual novels, or asset design.

License: Creative Commons (attribution required for commercial use).

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Craft your legends in the canyon! πŸ”«βœ¨

Images made by this model

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