SDXL Workflow Comfyui-Realistic Skin Texture Portrait

详情

模型描述

Inpainting skin texture under the control of Controlnet tile and SegmentAnything, through a checkpoint of realistic skin texture.

通过真实皮肤质感的checkpoint,在Controlnet tile和SegmentAnything控制下重绘肤质

Recommended to use the realistic texture checkpoint epiCRealism - Natural Sin RC1 VAE | Stable Diffusion Checkpoint | Civitai

推荐使用真实质感checkpoint epiCRealism - Natural Sin RC1 VAE | Stable Diffusion Checkpoint | Civitai

The main model can use the SDXL checkpoint. This process is used instead of directly using the realistic texture lora because it achieves better and more controllable effects

主模型可以使用SDXL的checkpoint。使用这个流程而不是直接使用真实质感lora是因为获取更好更可控的效果

此模型生成的图像