Realistic character portrait for beginners (ComfyUI-SDXL)
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Here is a simple, functional workflow for beginners in ComfyUI who wish creating realistic portraits with SDXL.
I don't claim to revolutionize anything, maybe you have better, but this is the kind of workflow I would have liked to have had when I started on the UI.
You don't need several ressources or a lot of nodes, just a good checkpoint and maybe one or two optional LoRAs.
It works with EpicRealism : /model/277058/epicrealism-xl
But you can try another realistic checkpoint (RealVis, Juggernaut).
Upscaler : https://huggingface.co/uwg/upscaler/blob/main/ESRGAN/1x-ITF-SkinDiffDetail-Lite-v1.pth
Check the note in the workflow and play a little with the parameters, and especially the prompt.
To go further and if you have the know-how, a little inpaint sometimes on the eyes or a detailer can do good.
Enjoy !









