Lucas Vorsterman hatching style

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  1. Lora is trained in the works of a Golden Age artist. It's realism, of course. Anime hadn't been invented yet.

  2. It will try to make your image look realistic. Use the scientific method and adjust the weight of LoRa for a particular character. Different checkpoints will have different results, different datasets will have different results.

  3. It looks like the hatching is perceived by SD as part of the frame. Try non-standard resolutions, for example 1920x1080 with upscaling x2 as in one of the previews, you may get very interesting results.

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