AITK-Humanoids

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๐Ÿ”ฅ AITK-Humanoids โ€” BETA Version Update

Hereโ€™s a fresh update for those following the project: Iโ€™ve just trained a BETA version of AITK-Humanoids, based on a new dataset of 255 images, retrained from scratch.

The primary goal of this update was to solve the robotic humanoid clichรฉ issue โ€” and yes, itโ€™s working beautifully. Expect much more variety in alien-inspired humanoids, with better integration of synthetic textures, plating, and facial structure. Thereโ€™s also a notable boost in overall shape diversity for alien types.

โš ๏ธ However, this version is a bit more unstable than I usually go for. Hereโ€™s the breakdown:

  • 90% of the outputs are solid and usable

  • 8% are insane โ€” stunning compositions, skin textures, and creative forms

  • 2% are just broken โ€” visual glitches or anatomical weirdness

Why release it? Because the level of creativity and texture quality in this checkpoint was simply too good to ignore. Personally, Iโ€™d rather have a few unusable outputs in exchange for occasional masterpieces.

โœ… Stability Tip
Combine this LoRA with:

  • AITK-Cine at +0.5

  • AntiFlux at -0.5

With this setup, Iโ€™ve had zero unusable outputs so far โ€” and the aesthetic quality stays sky-high.


๐Ÿง  A few clarifications and prompt tips:

  • The LoRA has a bit of a mind of its own โ€” it wonโ€™t always follow your prompt exactly, and thatโ€™s part of its strength. Youโ€™ll get far more variation than you would from a base Flux-style LoRA.

  • As mentioned in the earlier version: you can go highly descriptive, or just give it space to invent.

  • Important: "Alien" โ‰  "Humanoid". If your character should be more human in form, use terms like โ€œhumanoidโ€ or โ€œfemale humanoid.โ€ If you want a non-human silhouette or structure, drop the term humanoid and just use โ€œalien.โ€

  • Also, using โ€œwomanโ€ can sometimes throw off results โ€” "female" and "male" are more neutral and reliable.


๐Ÿ› ๏ธ Known BETA Issues (to be addressed next):

  • Model struggles with rounder or fuller body types โ€” defaults too often to slender or muscular frames

  • Obese or heavily built characters are rare

  • Robotic humanoids now work great โ€” but Iโ€™ll refine even further in the next update

If you notice other issues or edge cases, feel free to send feedback โ€” it genuinely helps shape future iterations.


AITK-Humanoids โ€” First Release

Hey everyone โ€” Iโ€™m back at it.

After a break from training LoRAs, I decided it was time to tackle one of the weaker points of the base Flux dev model: its inability to properly generate interesting, diverse humanoid characters. Thatโ€™s exactly what AITK-Humanoids aims to fix.

This LoRA allows you to generate a broad spectrum of humanoid forms โ€” from stylized aliens and fantasy subspecies to underrepresented human ethnicities. While I experimented with early hominids like Neanderthals, Australopithecus, and Homo Erectus, those concepts didnโ€™t fully take in this version. Still, feel free to try โ€” edge cases can yield interesting results.


โš™๏ธ LoRA Specs & Dataset

  • Weight: 1.0 is optimal โ€” it holds strong on its own

  • Trained on: 99 custom images

  • Sources: A mix of real photography and carefully curated artificial data

  • Resolution range: 512 โ†’ 1536px (I typically generate at 1MP)

  • Sampler/Scheduler: IPNDM + Scheduler Beta (20 steps recommended)

This version excels at rendering:

  • Diverse humanoid shapes, skin textures, and body types

  • Most skin tones, including rarer color combinations

  • Both SFW and NSFW content (I donโ€™t gate usage โ€” you do you)

One limitation to note: robotic or cybernetic concepts are not well understood yet โ€” thatโ€™s planned for a future update.


๐Ÿง  Prompting Tips & Template

This LoRA was captioned using the following structure:

[Angle], [Character & attributes], [optional pose], wearing [Clothes], in [Environment], with [Lighting Type]

The more precise you are, the more control youโ€™ll have. But if you're looking for creative variation, stay intentionally vague โ€” the model will surprise you.

๐Ÿ”„ Aspect Ratios:

All ratios were included in training. It should perform well across vertical, horizontal, and square formats.


โœ… Use This For:

  • Sci-fi or fantasy humanoids

  • Ethnic diversity and inclusivity in characters

  • Concept art (photoreal or stylized)

  • NSFW or artistic nudity, with realistic anatomy and variation


โŒ Known Limitations:

  • Not yet reliable for robotic or mecha-inspired humanoids

  • Primitive species (Neanderthals, Homo Habilis, etc.) need refinement

  • May not play well with other photoreal LoRAs โ€” use solo for best results


Feel free to share your results or experiments. Iโ€™m always curious to see how you push this LoRA beyond its intended scope. This is just the start โ€” future versions will go deeper into speculative evolution, robotics, and expanded diversity.

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