Pixo pixel art style Lora
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About this version
Model description
Pixo is a LoRA trained on a custom dataset of 177 high-resolution pixel art images, designed to convert standard SDXL generations into stylized, game-ready pixel art.
It works best for generating characters, items, creatures, and environments in a variety of pixel styles ranging from 8-bit to retro fantasy, with a consistent grid-based aesthetic.
✅ What It Does Well
Clean, stylized pixel art rendering with consistent outline and color blocking
Great for full-body characters, monsters, potions, weapons, and side-scroller assets
Converts complex concepts (e.g., “cyberpunk ninja”, “forest shrine”) into pixel-perfect forms
Excellent for game asset mockups, thumbnails, and retro-inspired concept art
Highly responsive to lighting, silhouette prompts, and scene composition
⚠️ What It's Not Great At
Can overpixelate or produce broken forms if LoRA weight is too high or CFG is too low
May generate unwanted characters in environment prompts due to SDXL's prompt biases
Complex scenes (like multi-character action shots) can suffer from detail clutter
At high weights, may overshadow SDXL’s natural structure, leading to loss of form clarity
Not ideal for photorealism or smooth, painterly styles
Pixo is trigger word.


















