BioshockPunk
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Model description
This is a lora in which I tried to transfer the atmosphere of the game BioShock. Architecture, interior, color scheme, objects.
But this lora is not very flexible and you need to try to adjust its weight for each model.
Basic parameters
For photorealism:
CFG: 5.5-6
Lora weight: 4-7
negative: cartoon, painting, illustration
For art
CFG: 6-8 (or more, see for yourself)
Lora weight: 4-7
negative: photo, 3d, render, octane
Support words (its important❗)
retro 50s {fashion | interior | exterior | architecture | etc. what you need}
yellow searchlights
portholes / illuminators
(red neon:0.75)
pipe (but you are guaranteed to get a bathroom interior - lower the weight of token)
underwater city












