Aiming Medoroa - Dragon Quest: The Adventure of Dai (メドローア)
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Model description
Due to the limited color dataset and my poor production skills, there are a few issues.
The default pose is to extend the left arm and bend the right arm, but the distinction between left and right isn't perfect, so the right arm may be extended. The right arm extension pose is relatively more unstable.
When the character has complex details or a skill effect passes in front of the face, the character may have higher priority, causing the magic effect to be cut off or reduced in size. In particular, the "arrow of light" between the hands often disappears.
This means that weighting needs to be adjusted depending on the character or the Lora combination, and achieving a flawless pose may require several trials and errors. I apologize for the unstable operation.






