Guild Wars 2 style asura (beta 2)
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Model description
A re-attempt at creating a game-accurate Asura, re-using a prior dataset but removing OC-specfic tags. It's... better, but still not where I want it to be. Making it public for archival purposes.
This Lora has a larger number of trained asuran hairstyles - although not all of them from the game, as taking screen caps using different hair styles and colors takes a really long time. My next attempt will include even more hair styles.
The hardest part of an asura to generate is their feet - I'm thinking I need to create a full reference for asura feet in my next attempt. I did use the tag asura_feet which admittedly helps, sometimes.
Trigger words: asura, gw2_style
helpful tags: four clawed fingers, three clawed toes, long pointed ears
I recommend specifying aesthetic choices such as hair color/style, eye color, skin color, clothing, etc.
For skin color, I tended to train around greyscale to brown. Additional descriptors such as mottled skin or skin markings or two-tone skin add additional detail. Granted, that bit is pretty much ripped directly from Asura (Guild Wars) by Multimala.
Poses are very lack-luster - I was only able to capture so many poses in game, and the result is that most poses are just... the model standing there. I have some ideas for how to add more poses in later versions, but any LORA that alters pose without altering the art style should work fine.
I tend to be lazy playing with strength values. For now, I recommend using a strength of 1, unless pairing it with Asura (Guild Wars) by Multimala. Seriously, Multimala's Lora is still the better option, so make sure to check it out!







