Dispatch Style
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About this version
Model description
🚀 V2 Update: The "Remastered" Edition
Dispatch Style V2 is a massive overhaul of the original LoRA. I rebuilt the dataset from scratch, expanding from 35 to 100+ high-quality images, manually captioned to ensure maximum flexibility and fidelity.
While V1 was an experiment, V2 is the definitive version. It captures the signature semi-3D/comic aesthetic of the Dispatch universe but renders it with higher fidelity, cleaner details, and better lighting than the game itself.
✨ Key Improvements in V2:
"Remastered" Look: The style is sharper, removing jagged edges and compression artifacts found in game screenshots. It looks like high-end concept art.
Generalization: Now works perfectly on Mechas/Robots, Scenery, Female Characters, and Animals (not just the main protagonist).
Smart Lighting: Natively understands
dramatic lightingandrim lightwithout needing complex prompts.No "Bleeding": Fixed overfitting issues where character details (like injuries) would appear randomly. Faces are now clean by default.
Depth of Field: The model now treats background blur as an artistic choice
depth of field), giving you crisp subjects every time.
🎮 How to use
Trigger Word:
dispatch_styleRecommended Strength:
0.9to1.0(V2 is very stable at full strength).Base Model: Highly recommended to use Illustrious Models for best results with the "western animation" aesthetic.
📝 Helper Tags (Optional but recommended):
Add this keyword to your prompt:
dispatch_style, western american animation, cel shading, gritty, depth of field, cinematic lighting,
> western american animation, cel shading, gritty, depth of field, cinematic lighting
🚫 Negative Prompt:
> 3d render, cgi, realistic (If you want a flatter comic look)
> sketch, rough (If you want the clean game look)
💡 What this LoRA is good at:
Semi-3D Comic Aesthetic: The perfect blend between 2D drawing and 3D rendering.
Mechas & Tech: Incredible detail on robots and metallic surfaces (matte finish).
Atmosphere: High-contrast shadows, neon lights, and dark urban environments.
Action: Dynamic poses with particle effects and debris.
⚠️ Limitations:
Photorealism: This model fights against realism. It wants to make things look like a stylized cartoon.
Specific Actors: It captures the vibe of the characters, not their exact likeness (unless you prompt heavily for it).
This LoRA is a labor of love for the unique visual language of Dispatch. I hope it helps you create amazing stories in this gritty universe!












