Shar (Baldur's Gate 3) [Pony/Illustrious]

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Creates Shar as seen in Baldur's Gate 3.

The primary trigger for her is "SharBG3," and the secondary keyword is "Shar's bikini armor with loincloth and detached sleeves."

Additional tags that may help during generation are "jewelry, vambraces, braid, medium breasts, midriff, navel, barefoot."

If you want to enforce or suppress the statue/purple skin appearance seen in Baldur's Gate 3, use the tags "deep purple skin" and/or "grey skin statue," since those were the tags used for those effects. Without these tags used, it will default to a human skin tone.

Some depictions of Shar have more than her mouth visible below her mask, and you can bring out or suppress this effect using the tags "face visible," "eyes showing," and "nose visible."

California AB 2013 Training Data Disclosure

  • This LoRA was fine-tuned using visual data consisting of gameplay screenshots, screenshots captured from the game engine editor, publicly accessible promotional material, publicly available fan-created artwork, cosplay photography, and AI-generated images. The training data includes copyrighted material owned by third parties, including game publishers and individual artists. No training data was licensed or purchased. This LoRA is provided for non-commercial use only under the terms of its distribution.

  • The dataset consists of 21 images collected from publicly available sources during 2025. Data was processed through standard resizing, cropping, normalization, and labeling steps. Synthetic images were included as part of the training dataset.

  • This model is intended for non-commercial, experimental, and educational use. Generated outputs may reflect copyrighted styles or themes. Users are responsible for ensuring compliance with applicable copyright law, other intellectual property laws, and all other applicable laws.

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