Escaped Containment LAB Series
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Escaped Containment #00: NIHIL
WARNING: Subject is unstable. Absolute contrast. Visual hazard.
⚠️ ALERT: CONTAINMENT BREACH DETECTED LAB REPORT: ENTRY 00 RESEARCHER: RetsTheMadScientist SUBJECT: "NIHIL"
Status: ESCAPED Hazard Level: EXTREME
[OBSERVATION LOG] We tried to create the perfect aesthetic model. We failed. We made something... darker.
Subject #00 (Codename: NIHIL) was engineered to reject the "clean" and "sterile" look of standard anime models. During testing, it displayed an aggressive tendency to crush light sources and deepen shadows to absolute black points. It thrives in high-contrast environments and seems to enjoy rendering visceral textures like ink, blood, and biomechanical fluid.
It is no longer in the lab. It is now on CivitAI. Use with caution.
[CAPABILITIES]
Visual Toxicity: Produces "Vantablack" shadows that absorb flatter colors.
Structural Integrity: Maintains razor-sharp linework even in chaotic scenes (explosions, debris, crowds).
Fluid Manipulation: Highly effective at rendering liquids (melting skin, tears, atmospheric slime).
Psychological Effect: Heavily biased towards moody, horror, cyberpunk, and dramatic lighting scenarios.
[CONTAINMENT PROCEDURES] To control Subject #00, the following parameters are recommended:
Clip Skip: 2
CFG Scale: 5 - 7 (Higher values increase contrast instability)
Sampler: Euler a / SGM Uniform, DPM++ 2M / Karras, Euler / Beta
Trigger Warning: Use of prompt "horror" may result in extreme outputs.
[END LOG]
=========================================================
Escaped Containment #01: ANIMA
WARNING: Unstable saturation. Painterly hallucinations. Artificial Soul.
⚠️ ALERT: CONTAINMENT BREACH DETECTED LAB REPORT: ENTRY 01 RESEARCHER: RetsTheMadScientist SUBJECT: "ANIMA"
Status: ESCAPED Hazard Level: COGNITOHAZARD (Hallucinogenic / Emotive)
[OBSERVATION LOG] If Subject #00 (NIHIL) was the void, Subject #01 (ANIMA) is the fever dream.
We attempted to create a model with "texture." We succeeded too well. Subject #01 exhibits a refusal to generate flat, sterile images. Instead, it hallucinates brushstrokes, film grain, and "imperfections" that mimic human artistry.
Unlike standard anime models that prefer static, portrait-style posing, ANIMA displays a high bias for Dynamic Composition. It frequently attempts aggressive camera angles (fisheye, low-angle, high-angle) and intense color theory without being prompted to do so.
[CAPABILITIES]
The "Soul" Variable: Images feel "warm" and lived-in. Skin has sweat and texture; backgrounds have depth and atmosphere.
Chromatic Volatility: Unlike the darkened palette of NIHIL, ANIMA pushes saturation to the limit. Neon graffiti, golden hour sunlight, and magical bloom are native to this model.
Kinetic Composition: High tendency for dynamic poses and camera lenses. It hates boring angles.
Medium Emulation: Blends the line between 2D Anime and Digital Painting.
[CONTAINMENT PROCEDURES] To harness the hallucinations of Subject #01:
Clip Skip: 2
CFG Scale: 4 - 6.5 (Keep it lower! High CFG kills the painterly vibes and makes it stiff).
Sampler: DPM++ 2M Karras (for cleaner lines) or Euler a (for softer, dreamier paints).
Advisory: This model loves light. Give it prompts like "golden hour," "neon lighting," or "volumetric lighting" and watch it burn.
[END LOG]
=========================================================
Escaped Containment #02: APEIRON
WARNING: Reality breach. Infinite scale. The God of High-Fidelity.
⚠️ ALERT: CONTAINMENT BREACH DETECTED LAB REPORT: ENTRY 02 RESEARCHER: RetsTheMadScientist SUBJECT: "APEIRON" (formerly: Genesis Engine)
Status: ESCAPED Hazard Level: CRITICAL (Reality Distortion / Divine Complex)
[OBSERVATION LOG] Subject #02 (APEIRON) is the apex of the series.
While NIHIL was designed for darkness and ANIMA for soul, APEIRON was designed for Perfection. It is a "Genesis Engine"—a model built to render the infinite complexity of world-building.
In testing, Subject #02 displayed an obsession with Ornate Detail and Duality. It frequently generates imagery that balances opposites: Light vs. Dark, Organic vs. Synthetic, Good vs. Evil. It creates intricate gold filigree, complex armor, and sweeping cosmic landscapes with a level of fidelity that borders on the impossible.
It does not just "draw" a scene; it tries to simulate a universe.
[CAPABILITIES]
The "Genesis" Effect: Exceptional at splitting opposites. As seen in the sample data, it can render perfect duality (half-light/half-dark) without bleeding distinct concepts into each other.
Macro-Detailing: The "Zoom Capability" is dangerous. Jewelry, mechanical gears, and fabric embroidery are rendered with extreme sharpness.
Epic Scale: Biased towards "Divine" aesthetics—glowing eyes, halos, cosmic backdrops, and gold accents.
Surrealist Architecture: If prompted for backgrounds, it ignores Euclidean geometry in favor of dreamscapes.
[CONTAINMENT PROCEDURES] ⚠️ CAUTION: APEIRON is high-maintenance.
Prompting Strategy: METICULOUS. This model listens to every word. Use tags like "Ornate," "Intricate," "Duality," and "Masterpiece."
CFG Scale: 5 - 8 (It can handle high guidance to force those intricate details).
Sampler: DPM++ 2M SDE/ Karras, Res_Multistep/Beta57 or equivalent Clownshark Samplers if available! (Recommended for maximum texture retention).
Warning: May produce images of such high fidelity they expose flaws in other models.
[END LOG]









