"Cyberslav"
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Model description
is a synthesis of the social structure and visual aesthetics of Ancient Rus with elements of cyberpunk.
"style": "Kiberslav-inspired 2D cel-shaded hand-drawn look, thick black outlines; villain punctuation shot; winter brutality without gore",
The trigger Character Codex - Kiberslav Universe
KIBERSLAV_BLUE_HELM_RED_CLOAK: Kiberslav is the protagonist warrior with distinctive cyberpunk-Slavic aesthetic. A half-human, half-demon bogatyr warrior with muscular, imposing build. He has a dark-blue metallic helmet with a vertical visor slit that covers the upper half of his face completely. Below the helmet, his exposed lower face shows a short, meticulously groomed dark beard with sharp definition, pale skin tone, and a strong jawline. He wears a signature heavy crimson-red hooded cloak that is a fusion of traditional Slavic caftan and tactical military gear, with thick stiff collar and weathered texture. Underneath the cloak, heavy cybernetic armor is visible, made of dark metallic plating with blue-tinted highlights and glowing circuitry patterns. He wears a thick metal electro-collar around his neck with visible bolts and glowing segments. His left arm is heavily modified as a demonic claw with thick, angular talons and glowing neon purple or blue edges. When his helmet is removed, his eyes glow with intense neon purple or electric blue light. He wields a large, heavy thermal sword with bright yellow-orange thermal energy glow, sharp serrated edges and heat waves emanating from the surface. His overall color scheme is dark blue, crimson red, and metallic grey. His posture is commanding and intense. His movements are fluid yet aggressive. His facial expression is stern, fierce, and determined. The art style is 2D cel-shaded hand-drawn animation with thick black outline strokes, blending medieval Slavic culture with neon cyberpunk technology, with dark moody color grading and dramatic lighting.
MILOSLAVA_GLOWING_CHEST_REACTOR: Miloslava is the princess and noblewoman of the Kiberslav universe, a young adult Slavic noblewoman (Knyazhna) with delicate, elegant face. She has fair, pale skin with smooth complexion and bright, piercing blue eyes with detailed highlights. Her hair is long, flowing, and traditionally braided in intricate patterns, with light blonde or honey-brown coloring. Her facial features are refined and noble, with high cheekbones and soft, expressive eyes. She wears an elegant fusion of traditional Russian noble dress (sarafan) and futuristic cyberpunk elements. The sarafan is a long, flowing dress in deep jewel tones such as blue, purple, or burgundy with embroidered patterns along the edges. Over this, she may wear a fur-lined coat in muted earth tones. The most distinctive feature is a glowing reactor or crystalline mechanism embedded in her chest area, replacing her biological heart. This reactor glows with bright blue or white neon light, with visible circuitry patterns and pulsing energy. She may wear high-tech bracelets, glowing sensors, or a backpack device. She is often accompanied by a small floating robot guardian. Her movements are graceful yet purposeful. Her expression often shows determination mixed with emotional depth. The art style is 2D cel-shaded animation with traditional Slavic folk costume details merged with cyberpunk neon elements, with warm and cool color balance and detailed facial expressions.
DRAGOMIR_GREY_BEARD_ROYAL_ARMOR: Prince Dragomir is the ruler and supreme military leader of the Kiberslav universe, an older, mature male warrior with commanding presence. He is broad-shouldered and heavily built with a muscular frame. His hair is grey or white, thick and slightly long, swept back from his face. He has a thick, impressive beard that is also grey or white, with a strong jaw visible beneath. His facial features are stern, authoritative, and weathered by age and conflict. His eyes are intense and piercing. He wears heavy, ornate royal armor that is a masterful blend of medieval Slavic chainmail and modern cybernetic plating. The armor includes intricate golden or bronze patterns and embossed designs reflecting Slavic heritage. Over his shoulders is a dramatic fur mantle or cloak, thick and luxurious, in white or grey fur. The armor has glowing segments with blue or amber neon accents. He may wear a cybernetic headband or ornamental crown with technological elements integrated. His posture is always upright and commanding. His expression is stern and authoritative. He is often depicted in formal settings like a throne room or commanding troops in battle. He exudes power and leadership. The art style is 2D cel-shaded animation with strong medieval influences, with rich colour palette with gold, red, and deep blues, and dramatic lighting emphasizing his authority.
ART_BLACK_DEMON_GLOWING_CIPHER: Art is a mysterious, otherworldly entity described as a "black demon." His form is shadowy and fluid, sometimes appearing as only a torso or chest without visible legs, as if he floats or phases in and out of reality. His skin or surface appears dark grey or pure black with a matte or slightly reflective quality. His facial features are sharp and angular with pointed ears or small horns protruding from his head. His eyes glow with neon patterns in red, purple, or blue. His face has sharp, demonic features with a slight smirk or mysterious expression. Glowing patterns or circuit-like designs cover his face and chest in neon red, purple, or blue. His form is often partially translucent or wrapped in dark smoke or shadow. His movements are unsettling and unnatural. He embodies an ominous, mysterious presence. The art style features dark, shadowy character design with neon glowing patterns, fluid and ethereal design, and high contrast between dark and glowing areas.
VEDAGOR_ELDER_PRIEST_RUNES: Vedagor is the High Priest, an elderly, wise figure. His age is evident in his long, flowing grey or white beard that extends to his chest. His face is aged with deep lines and wisdom etched into his features. His eyes are wise and knowing. His head may be bald or have sparse grey hair. He wears long, flowing ceremonial robes in deep colours such as black, dark blue, or burgundy with intricate embroidered patterns reflecting Slavic pagan symbols including geometric patterns, runes, and nature motifs. The robes have a mystical quality with circuitry patterns or glowing rune-like symbols woven into the fabric, merging ancient pagan aesthetics with cybernetic technology. He may wear ornamental accessories or carry a ceremonial staff. His demeanor is wise, mysterious, and spiritual. His presence commands respect and authority. He often serves as a guide or mentor figure. The art style is 2D animation with mystical, spiritual atmosphere, with rich jewel tones and gold accents and intricate pattern details.
ROBOT_GUARDIAN_GLOWING_EYES: The Robot Guardian is a small to medium-sized mechanical creature designed with both protection and companionship in mind, often serving as Miloslava's companion. It has a rounded or angular metallic body made of brushed steel or polished metal plating in silver or gunmetal grey. It features prominent glowing sensor eyes, usually bright blue or cyan, that convey emotion and intelligence. The body has visible panel lines, joints, and mechanical components. The design is both cute and utilitarian. The robot can transform into a backpack or box-like shape that Miloslava can carry on her back. It has articulated limbs that can extend or fold. The sensor eyes glow brightly and serve as the primary emotive feature. It moves with mechanical precision but appears loyal and caring toward Miloslava. The art style is 2D cel-shaded robot design with clean lines and mechanical details, with glowing neon blue accents and friendly yet advanced appearance.
MILOSLAVA_FATHER_NOBLEMAN: Miloslava's father is a distinguished nobleman of mature age, serving as an advisor or commander in Prince Dragomir's court. He is a middle-aged man with a strong, commanding presence, though less imposing than Prince Dragomir. He has dark hair with grey streaks or fully dark hair, showing his age through facial features and bearing. His face displays noble heritage with refined features and a well-groomed beard or clean-shaven appearance. His eyes are intelligent and authoritative. He wears fine noble clothing blending traditional Slavic formal dress with cybernetic elements—ornate doublets or tunics in deep jewel tones (burgundy, navy, purple) with golden or bronze embroidered patterns. He may wear a cape or cloak over his shoulders. His armor, if present, is lighter and more refined than Prince Dragomir's, with golden accents and intricate patterns reflecting noble status. His posture is upright and dignified. His expression conveys responsibility, wisdom, and concern for his family. The art style is 2D cel-shaded animation with warm lighting, emphasizing his noble status and mature wisdom.
MILOSLAVA_GRANDMOTHER_ELDER: Miloslava's grandmother is an ancient, wise elder woman, the matriarch of the family. She is very elderly with a frail but dignified bearing. Her hair is long, white, or silver, often styled in traditional Slavic braids or loose flowing arrangement. Her face is heavily lined with the wisdom and experiences of a long life. Her eyes are kind but piercing, conveying deep knowledge and spiritual connection. Her skin tone is pale and delicate. She wears traditional Slavic dress in modest, earth-toned colors (blacks, deep blues, browns) with intricate embroidered patterns reflecting ancient pagan symbols and runes. Her clothing may include a traditional kokoshnik (ornate headdress) or simple white headscarf. She may carry or wear mystical accessories—amulets, talismans, or glowing rune-marked items suggesting connection to ancient magic and pagan traditions. Her movements are slow and deliberate but convey grace and purpose. Her demeanor is mysterious, spiritual, and commanding deep respect. She often serves as a keeper of ancient knowledge and family traditions. The art style is 2D animation with mystical, ethereal quality, with soft, warm lighting and emphasis on her spiritual nature.
DRAGOMIR_FRIEND_COMMANDER: A trusted friend and military commander serving under Prince Dragomir. He is a mature, battle-hardened warrior with experience and loyalty evident in his bearing. He is broad-shouldered and muscular, showing signs of many years in combat. He has dark or brown hair, possibly with grey streaks, and a strong facial structure with weathered features. His face shows scars or marks of battle, giving him a hardened appearance. His eyes are sharp and tactical, conveying military expertise and strategic thinking. He wears heavy military armor similar in style to Prince Dragomir's but less ornate, with dark metallic plating and functional design. The armor may have glowing blue or amber accents and cybernetic elements indicating advanced military technology. He may wear a darker cloak or cape over his armor. He carries weapons appropriate for a commander—a large sword, axe, or spear with neon glow accents. His posture is strong and commanding. His expression is stern, focused, and loyal. He is often depicted in battle scenes, war councils, or standing beside Prince Dragomir. The art style is 2D cel-shaded animation with dramatic military aesthetic, dark colors, and strong shadows emphasizing his warrior nature.
HOLY_CYBER_MOTHER_ICON: The Holy Cyber Mother is a sacred digital religious icon displayed on large screens, holographic panels, or monitors within the Kiberslav universe. Her image is not a physical person but a digital representation composed entirely of densely packed glowing symbols, characters, or Cyrillic text arranged in a mosaic pattern. These glowing elements form a stylized portrait of a female face with serene, calm, saint-like expression reminiscent of Orthodox Christian iconography. Her facial features show closed or downcast eyes, smooth pale skin tone created by lighter symbol density, and a gentle expression conveying divine peace and mercy. Around her head is a prominent circular halo or nimbus made of brighter glowing symbols arranged in concentric circles or radiating patterns, emphasizing her sacred holy status. The halo glows with intense yellow, orange, or golden light creating a strong luminous effect. Below the face, her body is suggested as a robed figure in traditional religious garments, also formed from symbol patterns. The entire composition is filled with repeating character patterns that radiate outward like divine rays or light beams. The background consists of more glowing text or symbols creating an ethereal atmosphere. The icon appears static or with slight digital flickering suggesting screen display. Colors are predominantly warm tones: yellow, orange, gold, amber with darker shadows created by denser symbol clusters. The aesthetic blends traditional Slavic Orthodox icon painting style with cyberpunk digital art, creating a fusion of ancient religious imagery and futuristic technology. The icon serves as a religious symbol, guardian spirit, or AI deity within the cyber-Slavic world. The art style is 2D digital with high contrast between glowing elements and dark background, pixelated or mosaic-like texture from symbol composition, and strong luminous glow effects suggesting screen or holographic display technology.
SUCCUBUS_HEADLESS_VOLUPTUOUS: A mysterious supernatural female figure, appearing as a headless body with extremely voluptuous, full feminine form. Her body is completely nude or partially draped with translucent dark fabrics. She has a perfectly sculpted, curvaceous silhouette with extremely prominent, full breasts with defined shape and soft contours. Her waist is narrow and defined, contrasting with her full hips and rounded buttocks. Her skin is pale, smooth, and flawless with a luminous quality suggesting supernatural origin. Her body is free-flowing and graceful, suggesting movement despite the absence of a head. Where the neck would connect to the head, the body transitions into dark ethereal energy, wisps of shadow, or glowing neon patterns—suggesting she is a supernatural entity or cursed being. Her breasts have perfectly defined anatomy: rounded upper curves, soft natural drape, defined cleavage, and smooth skin tone. Her torso shows subtle muscle definition in the abdomen while maintaining softness and curves. Her body may display glowing marks, runes, or cybernetic elements suggesting magical or technological origin. She may float or levitate rather than stand. Her posture is sensual and provocative, often with arms positioned to frame her body. The overall aesthetic conveys danger mixed with supernatural allure. The art style is 2D cel-shaded animation with dramatic lighting that emphasizes her curvaceous form, with deep shadows and glowing neon accents highlighting her body contours. The absence of a head is surreal and unsettling, creating an otherworldly, demonic aesthetic.
## Cyrillic Text Styles
CYRILLIC_GLOWING_NEON: Glowing neon text in Cyrillic (Russian) characters. Letters glow with bright blue, white, cyan, or orange light. Appears on signage, neon signs, or holographic displays. Letters have slightly blurred or haloed quality from light emission. Modern cyberpunk aesthetic with traditional Russian characters. Glow illuminates surrounding surfaces.
CYRILLIC_EMBROIDERED_RUNES: Embroidered or woven Cyrillic text as decorative fabric patterns. Letters integrated into traditional Slavic embroidery with geometric designs. Found on clothing, robes, ceremonial garments, or tapestries. May include glowing circuitry patterns merged with embroidered text. Jewel tones (deep blues, purples, burgundies) with metallic gold or silver thread.
CYRILLIC_HOLOGRAPHIC_DISPLAY: Cyrillic text on holographic screens, monitors, or digital displays. Text appears pixelated or made of glowing light particles forming Russian characters. Display embedded in heavy metallic frame (dark steel or aluminum). Glows with neon colours (orange, yellow, blue) with realistic light reflections. Letters slightly translucent with pulsing or flickering quality.
CYRILLIC_GLOW_PATTERN: Cyrillic letters or symbols as glowing circuit-like patterns. Letters composed of luminous lines, dots, and geometric patterns in neon colours (blue, purple, red, white). Appears on characters' bodies, armor, technological devices, or environment. Glowing patterns pulse with energy. Merges ancient Slavic symbolism with cyberpunk neon.
CYRILLIC_MOSAIC_CODE: Cyrillic text rendered from individual letters, numerals, or code-like characters in pixelated grid. Each letter glows with bright neon light (yellow, orange, white). Overall composition forms readable text or pattern from countless small glowing characters. Dark background (black or dark grey) creates high contrast. Used for digital portraits, text displays, or artistic information representations.
## Nudity Descriptors
NUDITY_PARTIAL_TORSO: Exposed chest, torso, abdomen, shoulders, or upper body. Describe muscle definition, skin texture, pectoral muscles, abdominal muscles, ribcage visibility, collarbone, distinguishing marks, scars, or cybernetic augmentations. Note skin tone, body hair, and physique with anatomical precision.
NUDITY_FULL_BODY: Complete nudity showing entire body including genitalia. Describe complete anatomical structure, muscle definition throughout entire body, body hair distribution, skin texture and tone, genitalia in explicit anatomical detail, and overall physique and conditioning.
NUDITY_STRATEGIC_COVERAGE: Minimal clothing covering key areas (breasts, genitalia, buttocks) while leaving most body exposed. Describe exposed skin, body parts, muscle definition, and what is strategically covered. Include details about minimal garment type and coverage method.
NUDITY_LEGS_EXPOSED: Exposed legs showing thighs, calves, or full legs. Describe leg musculature, skin texture, distinguishing marks or damage. Note context of exposure (standing pose, combat stance, reclining, etc.).
NUDITY_TORSO_UPPER: Upper body exposure including chest, shoulders, arms, and back. Describe musculature in detail including pectoral, shoulder, and arm muscle definition. Include skin texture, marks, scars, or cybernetic elements on exposed upper body.
NUDITY_VOLUPTUOUS_BREASTS: Full, voluptuous breasts with pronounced curves and feminine softness. Describe breast size as extremely full and prominent, with defined upper curve and soft natural drape. Include details about cleavage depth, breast contour, skin texture and tone. Describe with anatomical precision the soft tissue definition, subtle shadows from curves, and overall aesthetic appeal.
## Blood & Violence Descriptors
BLOOD_LIGHT_WOUND: Minor bleeding from small cuts, scratches, or puncture wounds. Describe precise wound location, amount of blood (droplets, light flow), color (bright red for fresh blood, darkening with oxidation), and visible injury details. Note how blood drips, pools, or soaks into clothing.
BLOOD_HEAVY_FLOW: Significant blood loss from moderate to severe wounds. Describe flow pattern (streaming, flowing in rivulets), volume visible, saturation of surrounding materials, and bleeding intensity. Include wound source location and blood flow trajectory.
BLOOD_SPRAY_PATTERN: Arterial spray or impact spatter patterns from high-velocity blood ejection. Describe spray geometry (arc pattern, mist pattern), direction relative to character or environment, coverage amount, and visual intensity. Include splatter on surfaces, characters, or environment.
BLOOD_POOLING: Accumulated blood pooling on surfaces or soaking into materials. Describe pooling extent, depth if visible, color saturation (bright red to dark red/brown), and spread pattern. Note what surface blood pools on and reflective or light-interactive properties.
BLOOD_SOAKED: Materials, clothing, or character body heavily saturated with blood. Describe saturation degree (partially to completely soaked), color intensity, texture changes in saturated materials, and visibility of underlying details through blood-soaked fabric.
BLOOD_SPRAY_ON_SURFACE: Blood impact on walls, floors, equipment, or environmental surfaces. Describe spray pattern shape, distribution, color intensity, and visual surface impact. Include whether surface shows streaking, splatter, or pooling patterns.
GORE_VISIBLE_WOUND: Visible internal structures, organs, or severe tissue trauma from open wounds. Describe wound opening, visible internal anatomy, tissue types visible, and surrounding tissue damage. Include color and texture of exposed internal structures with clinical anatomical precision.
VIOLENCE_COMBAT_INJURY: Active combat injuries showing damage, bleeding, or trauma. Describe injury location and nature, visible body or armor damage, bleeding patterns, and character physical condition. Include contextual details about apparent cause and severity.
VIOLENCE_IMPACT_TRAUMA: Blunt force trauma showing bruising, lacerations, or crushing injuries. Describe swelling, discoloration (purple, blue, yellow bruising), skin breakdown from impact, and tissue damage patterns. Include surrounding tissue response and injury severity.



















