Nemes Headdress (Egyptian Stylings)
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Model description
This LoRA was created to generate the traditional Nemes (the striped headpiece of Ancient Egyptian royalty), which is often missing or inaccurate in most base models. It was trained on various references, including museum sculptures and historical recreations.
How to Use
Main Trigger:
nemes_headdress(ornemes headdress).Key Ornaments: Use
cobraandvultureto add forehead details.Weights for Flexibility (0.6 - 0.8): Recommended if you want to change materials (like silk) or apply the style to other clothing.
Weights for Accuracy (0.9 - 1.0): Best for maximum structural accuracy and historical/statue looks.
Tips for Best Results
Material Control: If the headdress looks too much like stone, try adding
glossy silkorfabric textureto your prompt.Controlling Ornaments: Because the training data often linked the headdress and ornaments, it can be hard to remove them completely. To get a "clean" look, put
(cobra, vulture, snake, bird, 2snake:1.3)in your negative prompt.Color Changes: To move away from traditional blue/gold, describe the colors specifically (e.g.,
red and white striped) and lower the LoRA weight to around0.6.Creative Use: You can apply the pattern to other items using prompts like:
nemes_headdress style cloak, (blue and golden striped cloak).
Technical Notes
Trained on: NoobAI-XL (NAI-XL) V-Pred 0.5.
Tested on: CyberIllustrious, WAI-illustrious-SDXL, and other Illustrious-based models.
Known Issues: Ornaments can appear large in close-ups. It also does a great job with sculpture-style images if prompted!



















