BVB - Big Veiny Breasts

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モデル説明

BVB (Big Veiny Breasts) | v1.1.1 Update

Version 1.1.1 focuses on enhanced realism and dynamic range. This isn't just a "one-size-fits-all" texture anymore; you now have granular control over the intensity, pattern, and physical scale of the effect.

What’s New in v1.1.1

  • Improved Realism: Better skin integration and depth—less "painted on," more "under the skin."

  • Size Versatility: Now supports a range from small breasts to huge, maintaining anatomical accuracy.

  • Pattern Control: Introduce specific visual styles through prompting.


Prompting & Patterns

You can now define the specific "look" of the vascularity. Try mixing and matching these keywords:

  • Size Range: Use small breasts, medium breasts, or huge breasts to scale the bust size.

  • The "Faint" to "Intense" Look: Prompt for faint for a subtle, naturalistic realism. Prompt for prominent for high-visibility, high-detail results.

  • The Pattern: Prompt for spider-like vein pattern or branching vein pattern for different patterns.


Usage Tips

To get the most out of this LoRA without "deep-frying" your entire image, follow these guidelines:

  • The "Detailer" Method (Recommended): For the cleanest results, apply the LoRA during an Adetailer or Inpainting step focused specifically on the chest. This keeps your character's face and background untouched by the LoRA's texture.

  • Recommended Weights:

    • 0.7: Best for subtle, natural skin textures and "barely there" realism.

    • 1.0: Maximum intensity. Expect very prominent (often blue/vivid) vascularity.

  • Trigger Word: [bvb]

  • Samplers: * Euler / Euler A: Best for smooth, photographic skin.

    • DPM++ 2M: Best for maximum "crunch" and hyper-detailed skin texture.


Compatibility

  • Base Model: Optimized for z-image, but provides good results on Jib Mix v1 and other realism-focused checkpoints.

  • Goal: Adds realistic vein patterns, enhances skin depth, and supports "science experiment" or hyper-realism aesthetics.


Creator’s Note

Thanks for the support on the first version! v1.1.1 is a direct result of fine-tuning the feedback I received. I’m constantly looking to improve the realism of these textures, so please post your generations in the gallery! Seeing your results helps me calibrate the next version.

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