Z-Image_clear_anime
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Model description
Z-Image_clear_anime
Comparison: Z-Image_clear_anime vs Z-Image-Turbo_clear
Z-Image_clear_photoreal | Z-Image-Turbo_clear



Z-Image_clear_anime is a merged model of Z-Image (Base) and Z-Image-Turbo_clear.
It features clearer color expression and sense of depth is better organized.
Model Format and Quality
Generally, model size and image quality are proportional.
FP32 > FP16 ≒ BF16 > MXFP8 > FP8_svd_scaled > FP8
Generation time varies greatly depending on whether the model can be loaded into VRAM, and the supported formats are determined by the GPU generation.
MXFP8 is the latest standard designed for the RTX 5000 series. On unsupported GPUs, however, fallback mechanisms will actually slow down processing, so their use is not highly recommended.
For a comparison of image quality and generation time by format, please see this page.
If you are unsure which precision to use, it is safest to choose the BF16 format.
VAE
For the Z-Image_clear_anime model, we recommend using the custom VAE: Z-Image_natural_vae.
Workflow
The PNG workflow can be downloaded from Hugging Face.
Recommended Settings
General
Sampler: euler
Scheduler: beta
Steps: 12 (Range: 6-18)
ModelSamplingAuraFlow: shift 6 (Range: 3-9)
CFG scale: 1
Note: Negative Prompts have no effect.
Upscaler
your choice, examples:
RealESRGAN_x4Plus Anime 6B (Commercial use)
IllustrationJaNai_V1_ESRGAN (Non-Commercial use)


