Obsidian

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πŸ–€ Obsidian

Obsidian is a LoRA focused on dark, high-contrast anime characters with sharp lighting and strong material definition.

Designed to work well with clean anime models, adding a more intense and stylized look.


✨ Key Features

  • Strong contrast and lighting

  • Sharp material definition (skin, fabric, metal)

  • Clean but intense anime aesthetic

  • Works well with action poses and dramatic scenes

  • Enhances dark/red themed compositions


βš™οΈ Recommended Forge NEO Settings

Sampling method:

  • Euler A (recommended)

  • TCD_Euler_A (stronger but more aggressive)

Schedule:

  • DDIM

  • Karras (best for final clean passes)

Steps:

  • 20-30

CFG:

  • CFG 4-7

Resolution:

  • 1024Γ—1216

  • 1216Γ—1216


πŸ”§ Forge NEO Tools (Recommended)

SAG (Self-Attention Guidance)

Scale:

  • 0.5

Blur Sigma:

  • 2

Blur mask threshold:

  • 1

🧩 MultiDiffusion (High Resolution Upscaling)

Use MultiDiffusion when generating at higher resolutions, for example:
1536Γ—1536 β†’ 3072Γ—3072

This helps maintain:

  • detail consistency

  • sharpness

  • clean structure without artifacts

βš™οΈ Recommended Settings

Method:
Mixture of Diffusers

Tile Width / Height:

  • Set to half of target resolution
    (example: 3072 β†’ 1536)

Tile Overlap:

  • 64

  • 96

  • 256

Tile Batch Size:

  • 4

*High denoise strength may introduce artifacts or instability (recommended maximum: 0.45).


🧠 Notes

  • High LoRA strength may cause anatomical issues (especially legs) due to limited pose variation in the dataset

  • Recommended strength: 0.5 – 0.75 (adjust depending on base model)

  • Tends to generate:

    • sharp rocky environments

    • forest-like backgrounds

  • If you want a specific background, describe it explicitly in the prompt!

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