Obsidian
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π€ Obsidian
Obsidian is a LoRA focused on dark, high-contrast anime characters with sharp lighting and strong material definition.
Designed to work well with clean anime models, adding a more intense and stylized look.
β¨ Key Features
Strong contrast and lighting
Sharp material definition (skin, fabric, metal)
Clean but intense anime aesthetic
Works well with action poses and dramatic scenes
Enhances dark/red themed compositions
βοΈ Recommended Forge NEO Settings
Sampling method:
Euler A (recommended)
TCD_Euler_A (stronger but more aggressive)
Schedule:
DDIM
Karras (best for final clean passes)
Steps:
20-30
CFG:
CFG 4-7
Resolution:
1024Γ1216
1216Γ1216
π§ Forge NEO Tools (Recommended)
SAG (Self-Attention Guidance)
Scale:
0.5
Blur Sigma:
2
Blur mask threshold:
1
π§© MultiDiffusion (High Resolution Upscaling)
Use MultiDiffusion when generating at higher resolutions, for example:
1536Γ1536 β 3072Γ3072
This helps maintain:
detail consistency
sharpness
clean structure without artifacts
βοΈ Recommended Settings
Method:
Mixture of Diffusers
Tile Width / Height:
Set to half of target resolution
(example: 3072 β 1536)
Tile Overlap:
64
96
256
Tile Batch Size:
4
*High denoise strength may introduce artifacts or instability (recommended maximum: 0.45).
π§ Notes
High LoRA strength may cause anatomical issues (especially legs) due to limited pose variation in the dataset
Recommended strength: 0.5 β 0.75 (adjust depending on base model)
Tends to generate:
sharp rocky environments
forest-like backgrounds
If you want a specific background, describe it explicitly in the prompt!








