Aludran reptiloid classic (from serious sam) - illustrious maybe pony

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27 05 26 added new v2 version with full ingame likeness understanding maybe little bit overlearned idk
❗❗❗❗❗❗❗❗❗❗❗basically most stable use case for v2 are this: use with v1.1 together but set v2 weight around 0.4-0.1 and v1.1 weight lower than v2 just see how they are balancing v2 are basically ingame model with full texture map learned and v1.1 are more modern realistic furry version that also can function like its own 4 armed lora for other charactersand blending 🐲🐸🦎🐊🐢🐍🐉

17.05.26 updated whole setup for 16gb vram so more updates are coming soon
THX FOR GENERATION TIPS ALSO 🥰

CLASSIC ALUDRAN REPTILOID FROM SERIOUS SAM lora

apparently mentioning orange skin directly (before upscaling steps) gives schizo results
fixable with correct promts

New V1.1 can generate every skin color and nail claw color combination, understands furry promts much better, and are more beastly🐲🐸🦎🐊🐢🐍🐉

Trigger: Aludran reptiloid

🐱‍🐉🐱‍👤RECOMMENDED STR v.1: 1-1.9, V1.1: 0.9 usual, testing 0.6-2(?)

  • Recommended workflow (same): generate something lesser than 1024x1024 then upscale with same repeated loras or not same if you wish and ays sdxl scheduler with denoise around 0.3-0.5

  • Encountering misbehaving v1.1: play with str from 0.7 to around 1.1, and it will eventually BEHAVE, also try maxxing tags like ((green skin:1.2)) and invent any negative that logically can rewrite misbehaving

  • Training tags include: aludran reptiloid, beast, serious sam,reptiloid, 4 arms, <color> skin, curling horns, ram horns,evil eyes, small eyes, small nose,visible ears, visible nipples,spread arms/idle animation(for classic pose, <3\4> fingers, <color> nails,<color> claws,gigantic creature, sharp teeth,3 toes, hind toe,<camera direction: from above from side etc>,<looking direction: looking to the side, up, etc>,<front view, side view, back view>,closeup, portrait,tribal tattoo, chest tattoo, belly tattoo,hip tattoo,

  • Recommended negatives, schizonegatives: closeup, gameplay, screenshot, gigantic creature(if you want human sized), hologram background, wrong horns, (mostly behaves without much negatives)

    Actually this functions without other 4 armed loras and can act like its own 4 armed lora, removed suggestion for avoiding interference that can cause even more arms appearing

Tip buzz for faster training for new versions🐸👍



old v1:
Recommended workflow (same): generate something lesser than 1024x1024 then upscale with same repeated loras or not same if you wish and ays sdxl scheduler with denoise around 0.3-0.5
Encountering misbehaving v1: play with str from 0.7 to around 3.0, try plugging in this specific lora clip skip -1 then out -2 or reversed and it will eventually BEHAVE, also try maxxing tags like ((((green skin:4))))
Training tags include: aludran reptiloid, reptiloid, 4 arms, <color> skin, curling horns, ram horns, sharp ears, demon face, cat nose, small nose, classic, remaster, <3\4> fingers, <color> nails,<color> claws,gigantic creature, sharp teeth
Recommended negatives, schizonegatives: game hud, remaster, weapon pov, closeup, gameplay, screenshot, gigantic creature(if you want human sized), no background, hologram background, wrong horns

possibly maybe needs other loras for 4 arms since its first version and underlearned

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