Malice Evermore for Anima [Phase Connect]
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Activation tags:
For her 1st outfit
malice 1st, gold tiara, cross hair ornament, earrings, chest jewel, detached sleeves, white dress, navel cutout, frilled skirt, showgirl skirt, black thighhighs, platform shoes
Hairstyles: drill hair OR hair downFor alternate costumes
maliceanima, alternate costumeOther information:
In testing I found that the style can be overfit when it comes to her first outfit, if you find your style is being affected too much by the lora you can omit the trigger tag "malice 1st", this will reduce the accuracy slightly but it shouldn't be an issue unless you want all the details to be spot-on.
Also I've been experimenting more with negpip recently, if you're having issues with her 1st outfit leaking or other parts of the generation being stiff I suggest trying to put the trigger tag "malice 1st" in the prompt with negative emphasis, negpip extremely well on Anima.
All the preview pics for the Anima Base update were generated on ForgeUI Neo with anima_basev10, at 32 steps Euler A and SGM Uniform, then upscaled using Hiresfix with 4x foolhardy remacry .
Known issues:
The asymmetrical gold lines in her thighhighs are somewhat inconsistent





