Armor Style SDXL

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Model description

Trigger: ais-rmr

Strength: 1.0 (for stubborn objects you might need to increase - 1.1, 1.2)

TLDR: Puts armor on things

Out walking today I saw an unnecessarily armoured vehicle whilst in a country that likes to scare its citizens in to conforming. The good news is that it inspired me to create a LoRA that added armour to things that really don't need armour.

For most scenes a strength of 1.0 works well, but for some stubborn scenes you might need to increase the strength to 1.1 or 1.2. I've not tested above that, but feel free to!

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