Slime-morph Flux
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Model description
Flux version of my slime-morph model.
Slime world morph. Intended to get a specific texture and appearance out of slime and latex objects. It should be a translucent and almost luminescent material, but this is helped by using those descriptors in your prompt.
Most recent version has been trained on a few interior spaces, some animals, fruit still life, slime clothing, and a few other odds and ends.
I recommend beginning at around a .5 weight and using descriptors to help remove extraneous bubble and slime (creature) effects, then adjusting weight and captions to help narrow in your generations. Focusing on describing the object as solo, or there being only a single creature, can be very useful for this.
Please feel free to comment or message me with recommendations or complaints. I've only been dicking around with AI for a few months, and am almost entirely self-taught on its use (primarily via the on-site generation to boot). All of my models are things that I enjoy (often kink to the detriment of the world morph competition), and would always welcome constructive feedback to try to get them to a better and more usable place.


