Translucency
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Model description
As a heads up. This is not a lora that will turn animals into glas or something funky like that. (Although, be my guest if you do.)
The reason I made it, is that while Flux is pretty good at translucency out of the box; I noticed that it sometimes breaks down in terms of range on certain prompts. Especially when objects intersect.
I'd rather see it as an extension for scenes that are translucency/transparency/subsurface scattering heavy. Just an optional tool under your belt to improve certain prompts.
A lot of of the training data is mastered by me blending three different exposures to get the most range out of an image for training.
Recommend a strength of 1. Haven't tested it below 0.8.







