材质纹理替换工作流-Material Texture Map Replacement Workflow
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English is not good!英语不好警告!
看腻了平平无奇的丝袜? 快来试试船新方式!
我是为了更多细节的裤袜 以及更厚的裤袜(超黑的~) 但是同理 这也可以用在其他物品的纹理以及细节上面。
This method enhances details/texture density for pantyhose. The same principle applies to boosting textural details on other subjects.
/有了depth跟ipadapter的cn来控制 正负tag的控制效果更好了,想要厚裤袜的可以试试
正:thick_socks/pantyhose
负:((see-through_thighhighs,toes_visible_through_thighhighs,toe outline):1.2)。
With depth maps and IPAdapter-enhanced-ControlNet, prompt delivers more precise control. For opaque tights generation, use:
Positive: thick_socks/pantyhose
Negative: ((see-through_thighhighs, toes_visible_through_thighhighs, toe_outline):1.2)
贴图我是随便找来做测试的 大家要是有什么好用的贴图也欢迎分享
These texture maps were randomly selected for prototyping. The community is welcome to share any proven asset recommendations you may have.











