Qwen Edit Character layer classification
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Model description
Hello, this is Teluv!
Iโm planning to create various AI models related to games in the future ๐คโจ
Currently, Iโm working in the game industry with a focus on AI ๐น๏ธ๐ก
๐ฌ If youโd like to share ideas or have discussions with me,
please feel free to reach out via the following:
๐ง Email: [email protected]
๐ฌ Discord: teluv
Looking forward to connecting with you! ๐๐ฅ
๐ Model Description (English)
This is a Qwen Edit LoRA designed to help classify character layers, especially useful for Spine2D or other 2D animation workflows where separating layers can be difficult.
Recommended LoRA weight: 0.8 ~ 1.0
Current version: 1.0
Limitations: The current layer classification is still unstable. It only cuts layers without filling in the missing areas.
Future update (v2.0): Will include functionality to also generate and fill empty regions of layers.
Prompt Guild
Character Part Separation Prompt Guideline
1. Basic Rules
The character must be divided into 6 parts.
Each part must be placed inside its own colored box with a solid background.
Boxes are identified by position + color.
Parts must not overlap or extend outside the box.
Parts must be cleanly cut, centered, with no missing edges.
The proportions must remain consistent so the parts can be reassembled into the full character.
2. Box Mapping
Position Color Example Parts
Top left Red Right arm, weapon, item
Middle left Yellow Left arm, weapon, item
Top right Cyan Hat, headgear, torso armor
Middle right Blue Eye, face part, shield, leg
Bottom left Green Lower body, legs, boots
Bottom right Magenta Head, full face
3. Prompt Template
character into separate layers for each body part.
Each body part must be placed inside its own colored box with a solid background, without overlaps.
Follow this mapping rule:
- Top left (red box): [Insert body part]
- Middle left (yellow box): [Insert body part]
- Top right (cyan box): [Insert body part]
- Middle right (blue box): [Insert body part]
- Bottom left (green box): [Insert body part]
- Bottom right (magenta box): [Insert body part]
Ensure each body part is cleanly cut, centered within its colored box, with no missing edges.
Keep proportions consistent so that all parts can be reassembled into the full character.
4. Example
Fire Mage
character into separate layers for each body part.
Each body part must be placed inside its own colored box with a solid background, without overlaps.
Follow this mapping rule:
- Top left (red box): flaming hair
- Middle left (yellow box): right arm with fire staff
- Top right (cyan box): torso with red robe
- Middle right (blue box): left arm with sleeve
- Bottom left (green box): legs with boots
- Bottom right (magenta box): head with face
Ensure each body part is cleanly cut, centered within its colored box, with no missing edges.
Keep proportions consistent so that all parts can be reassembled into the full character.
Copy this guideline and add it to your LLM.
Then, provide the desired character image and type:
โPlease separate this character into layers.โ
The Qwen Edit prompt will be generated.
๐ ๋ชจ๋ธ ์ค๋ช (ํ๊ตญ์ด)
์ด ๋ชจ๋ธ์ Spine2D ๋๋ ์ฌ๋ฌ 2D ์ ๋๋ฉ์ด์ ์์ ์บ๋ฆญํฐ ๋ ์ด์ด๋ฅผ ๋ถ๋ฅํ๊ธฐ ์ด๋ ค์ธ ๋ ์ ์ฉํ Qwen Edit LoRA์ ๋๋ค.
๊ถ์ฅ ๊ฐ์ค์น: 0.8 ~ 1.0
ํ์ฌ ๋ฒ์ : 1.0
์ ํ ์ฌํญ: ํ์ฌ ๋ ์ด์ด ๋ถ๋ฅ ๊ธฐ๋ฅ์ ์์ง ๋ถ์์ ํ๋ฉฐ, ๋น์ด ์๋ ํํ๋ฅผ ์ฑ์ฐ์ง ์๊ณ ๋จ์ํ ์๋ผ๋ด๊ธฐ๋ง ํฉ๋๋ค.
ํฅํ ์ ๋ฐ์ดํธ(๋ฒ์ 2.0): ๋ ์ด์ด์ ๋น์ด ์๋ ํํ๋ ์ฑ์์ฃผ๋ ๊ธฐ๋ฅ์ด ์ถ๊ฐ๋ ์์ ์ ๋๋ค.
ํ๋กฌํํธ ๊ฐ์ด๋
Character Part Separation Prompt Guideline
1. Basic Rules
The character must be divided into 6 parts.
Each part must be placed inside its own colored box with a solid background.
Boxes are identified by position + color.
Parts must not overlap or extend outside the box.
Parts must be cleanly cut, centered, with no missing edges.
The proportions must remain consistent so the parts can be reassembled into the full character.
2. Box Mapping
Position Color Example Parts
Top left Red Right arm, weapon, item
Middle left Yellow Left arm, weapon, item
Top right Cyan Hat, headgear, torso armor
Middle right Blue Eye, face part, shield, leg
Bottom left Green Lower body, legs, boots
Bottom right Magenta Head, full face
3. Prompt Template
character into separate layers for each body part.
Each body part must be placed inside its own colored box with a solid background, without overlaps.
Follow this mapping rule:
- Top left (red box): [Insert body part]
- Middle left (yellow box): [Insert body part]
- Top right (cyan box): [Insert body part]
- Middle right (blue box): [Insert body part]
- Bottom left (green box): [Insert body part]
- Bottom right (magenta box): [Insert body part]
Ensure each body part is cleanly cut, centered within its colored box, with no missing edges.
Keep proportions consistent so that all parts can be reassembled into the full character.
4. Example
Fire Mage
character into separate layers for each body part.
Each body part must be placed inside its own colored box with a solid background, without overlaps.
Follow this mapping rule:
- Top left (red box): flaming hair
- Middle left (yellow box): right arm with fire staff
- Top right (cyan box): torso with red robe
- Middle right (blue box): left arm with sleeve
- Bottom left (green box): legs with boots
- Bottom right (magenta box): head with face
Ensure each body part is cleanly cut, centered within its colored box, with no missing edges.
Keep proportions consistent so that all parts can be reassembled into the full character.
ํด๋น ์ง์นจ์๋ฅผ ๋ณต์ฌํ์ฌ LLM์ ์ถ๊ฐํ ๋ค, ์ํ๋ ์บ๋ฆญํฐ๋ฅผ ์
๋ ฅํ๊ณ
โ์ด ์บ๋ฆญํฐ์ ๋ ์ด์ด๋ฅผ ๋ถ๋ฅํด์ค.โ ๋ผ๊ณ ์
๋ ฅํ๋ฉด Qwen Edit ํ๋กฌํํธ๊ฐ ์์ฑ๋ฉ๋๋ค.
