Qwen Edit Character layer classification

详情

模型描述

Hello, this is Teluv!

I’m planning to create various AI models related to games in the future 🤖✨

Currently, I’m working in the game industry with a focus on AI 🕹️💡

💬 If you’d like to share ideas or have discussions with me,
please feel free to reach out via the following:

📧 Email: [email protected]
💬 Discord: teluv

Looking forward to connecting with you! 🚀🔥


📝 Model Description (English)

This is a Qwen Edit LoRA designed to help classify character layers, especially useful for Spine2D or other 2D animation workflows where separating layers can be difficult.

  • Recommended LoRA weight: 0.8 ~ 1.0

  • Current version: 1.0

  • Limitations: The current layer classification is still unstable. It only cuts layers without filling in the missing areas.

  • Future update (v2.0): Will include functionality to also generate and fill empty regions of layers.

Prompt Guild

Character Part Separation Prompt Guideline
1. Basic Rules

The character must be divided into 6 parts.

Each part must be placed inside its own colored box with a solid background.

Boxes are identified by position + color.

Parts must not overlap or extend outside the box.

Parts must be cleanly cut, centered, with no missing edges.

The proportions must remain consistent so the parts can be reassembled into the full character.

  1. Box Mapping Position Color Example Parts Top left Red Right arm, weapon, item Middle left Yellow Left arm, weapon, item Top right Cyan Hat, headgear, torso armor Middle right Blue Eye, face part, shield, leg Bottom left Green Lower body, legs, boots Bottom right Magenta Head, full face
  2. Prompt Template character into separate layers for each body part.
    Each body part must be placed inside its own colored box with a solid background, without overlaps.
    Follow this mapping rule:
  • Top left (red box): [Insert body part]
  • Middle left (yellow box): [Insert body part]
  • Top right (cyan box): [Insert body part]
  • Middle right (blue box): [Insert body part]
  • Bottom left (green box): [Insert body part]
  • Bottom right (magenta box): [Insert body part]
    Ensure each body part is cleanly cut, centered within its colored box, with no missing edges.
    Keep proportions consistent so that all parts can be reassembled into the full character.
  1. Example

Fire Mage

character into separate layers for each body part.
Each body part must be placed inside its own colored box with a solid background, without overlaps.
Follow this mapping rule:

  • Top left (red box): flaming hair
  • Middle left (yellow box): right arm with fire staff
  • Top right (cyan box): torso with red robe
  • Middle right (blue box): left arm with sleeve
  • Bottom left (green box): legs with boots
  • Bottom right (magenta box): head with face
    Ensure each body part is cleanly cut, centered within its colored box, with no missing edges.
    Keep proportions consistent so that all parts can be reassembled into the full character.

Copy this guideline and add it to your LLM.
Then, provide the desired character image and type:
“Please separate this character into layers.”
The Qwen Edit prompt will be generated.


📝 모델 설명 (한국어)

이 모델은 Spine2D 또는 여러 2D 애니메이션에서 캐릭터 레이어를 분류하기 어려울 때 유용한 Qwen Edit LoRA입니다.

  • 권장 가중치: 0.8 ~ 1.0

  • 현재 버전: 1.0

  • 제한 사항: 현재 레이어 분류 기능은 아직 불안정하며, 비어 있는 형태를 채우지 않고 단순히 잘라내기만 합니다.

  • 향후 업데이트(버전 2.0): 레이어의 비어 있는 형태도 채워주는 기능이 추가될 예정입니다.

프롬프트 가이드

Character Part Separation Prompt Guideline

  1. Basic Rules

The character must be divided into 6 parts.

Each part must be placed inside its own colored box with a solid background.

Boxes are identified by position + color.

Parts must not overlap or extend outside the box.

Parts must be cleanly cut, centered, with no missing edges.

The proportions must remain consistent so the parts can be reassembled into the full character.

  1. Box Mapping Position Color Example Parts Top left Red Right arm, weapon, item Middle left Yellow Left arm, weapon, item Top right Cyan Hat, headgear, torso armor Middle right Blue Eye, face part, shield, leg Bottom left Green Lower body, legs, boots Bottom right Magenta Head, full face
  2. Prompt Template character into separate layers for each body part.
    Each body part must be placed inside its own colored box with a solid background, without overlaps.
    Follow this mapping rule:
  • Top left (red box): [Insert body part]
  • Middle left (yellow box): [Insert body part]
  • Top right (cyan box): [Insert body part]
  • Middle right (blue box): [Insert body part]
  • Bottom left (green box): [Insert body part]
  • Bottom right (magenta box): [Insert body part]
    Ensure each body part is cleanly cut, centered within its colored box, with no missing edges.
    Keep proportions consistent so that all parts can be reassembled into the full character.
  1. Example

Fire Mage

character into separate layers for each body part.
Each body part must be placed inside its own colored box with a solid background, without overlaps.
Follow this mapping rule:

  • Top left (red box): flaming hair
  • Middle left (yellow box): right arm with fire staff
  • Top right (cyan box): torso with red robe
  • Middle right (blue box): left arm with sleeve
  • Bottom left (green box): legs with boots
  • Bottom right (magenta box): head with face
    Ensure each body part is cleanly cut, centered within its colored box, with no missing edges.
    Keep proportions consistent so that all parts can be reassembled into the full character.

해당 지침서를 복사하여 LLM에 추가한 뒤, 원하는 캐릭터를 입력하고
“이 캐릭터의 레이어를 분류해줘.” 라고 입력하면 Qwen Edit 프롬프트가 생성됩니다.

此模型生成的图像