Turnaround Sheet M
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Model description
So here,s a different kind of model that focuses on turn around rather than a full sheet.
bcuz full sheets are very difficult to handle right in my own experience at least and that has to do
with the front and back perspective viewed from the side. these can be helpful in order to understand 3d model creation. ofc the most important are front-profile-back but the full 5 is
what you would prefer.
now this model has single images, it does make the angles but like always it tends to create
just a normal front image when u don't want it to. and so the reason why i decided to puplish the
model anyways, is bcuz the chance of it makin the angle increases if you put these special prompts in it.
Here: I Had to use (((Front_Turn2))), in order to make it happend.
this should allow the front angle viewed at side just like the original image is.
the other 4 are...
Front_Turn1, >normal Front view, usually don't even need to print this one.
Profile_Turn, >this is easier to get but sometimes tricky to get right.
Back_Turn1, >This is the Back view 2 from behind but viewed from the side, just as hard to get right.
Back_Turn2, >like front view, just as easy to get back view.
Note:Any facial features must be removed at back angles, u do learn this quick
once you have tried it a few times as it's kinda obvious XD.
But to be honest..the best way is simply to use img to img if you happend to
have samples that are correct for the specific angles you want to use.
and i've made some of my own, first by paint and then img to img to make them look better.
it can help for the ai to understand it better.
i have the sample images here, i experimented locally..some work better than others.
as it's like 6 characters. i put time on these as they are all mostly hand drawned in paint.
feel free to use them for angles in img to img. it is really the best way. then when you
have made enough of them, and are satisfied with the results. you could just make your
own full sheet instead as i intend to do now.
trying img to img on site may not work..as it's going to try to make exactly how
the figure looks like in the picture. when i tried it on stable diffusion forge, it actually
created the character itself viewed from that specific angle, so i know that it works.
the purpose of 3d modeling sheet is to give the creator som kind of idea of how it should look
like but that is just my opinion. have fun!















