Water Dungeon

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I have created a LoRA model for a water dungeon, enabling the creation of six different scenes:

  1. Walking through a dungeon with water.

  2. A scene where a tsunami is surging from behind.

  3. A small boat surrounded by a multitude of tentacles.

  4. A giant monster appearing in front of the small boat.

  5. Being chased by a giant monster underwater.

  6. A scene where one is about to be eaten by a monster with a large open mouth.

During testing, I found that for scene 6, where one is about to be eaten by the monster, setting the strength to 0.5, and for the other scenes, setting it to 0.4 seems to work well.

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