JoJo's Bizarre Adventure | style model
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模型描述
介绍:
- 基于JOJO动画训练的风格模型(lycoris),它提供:
- JOJO动画风上色
- 替身使者风格的人物
- 抽象化的背景
- 版本区别
ver-n1:人物风格化程度适中,生成结果更偏向于人类。推荐权重 0.7~1
ver-s1:人物风格化程度较强,生成结果更偏向于人形替身使者。推荐权重 0.6~0.8
- 推荐的SD模型及t2i参数
模型推荐:RevAnimated(最佳)、Dreamshaper、Lyriel、Anylora、AOM3、TmndMixP
当结果不理想时,可尝试调整lora的权重。
推荐图像宽高比为16:9,如960:540,根据需要的清晰度使用高清修复功能。
- 提示词
触发词:jojos5standintro(有时也不是必须)
可选使用:stand(jojo)、jojo pose、style parody、jojo background、solo、cowboy shot
可以使用:stand(jojo)|xxx 语法来做融合,xxx可以是物体、特定人物、颜色。与分开成两个提示词相比,结果可能更多样化。
- 图生图
使用Controlnet tile模型的固定工作流,可以非常稳定地将图像进行风格化(真人和二次元图像均可)。
denoising=0.8~1,CFG Scale=4~5,Steps=30~40
Controlnet preprocessor=tile_resample
Controlnet model: control_v11f1e_sd15_tile
Control Weight=1,starting step=0,ending step=1(至少0.4)
Control Mode=ControlNet is more important
————利用图生图或融合提示词,可能出现非常有创造性的生成结果。
*缺点
- 生成图像大概率带有文字,且较难通过提示词排除。尝试使用其他图像处理工具或者局部重绘消除掉文字。
- 生成人物的服装/设计种类不多,容易产生雷同感(这是因为只训练了第五部动画的替身使者)。可以通过增加服装、颜色、动作的提示词或使用提示融合语法来使结果多样化。
*未来计划
- 替身使者更多样化。
- 人物风格与替身使者风格分开调用。
祝您玩得愉快。
Introduction
- A style lora model based on JOJO animation (lycoris). It provides:
- JOJO animation coloring style
- JOJO STAND style character
- Abstracted colored background
- Version description
ver-n1: The character stylization strength is moderate, and the result is more like a human. Recommended weight 0.710.8
ver-s1: The character stylization strength is strong, and the result is more like a STAND. Recommended weight 0.6
- Recommended SD model and t2i params
Model recommendations: RevAnimated (best), Dreamshaper, Lyriel, Anylora, AOM3, TmndMixP
When the result is not good, try adjusting the lora weight.
Recommended image aspect ratio: 16:9 (e.g., 960:540), use hires fix based on desired clarity.
- Prompt
Trigger: jojos5standintro (not always required)
Optional: stand(jojo), jojo pose, style parody, jojo background, solo, cowboy shot
Can use: stand(jojo)|xxx for prompt fusion. "xxx" can be an object, specific person, or color. Results may be more varied than using separate prompts.
- Image to Image workflow
Using this workflow with the Controlnet tile model enables consistent stylization (works with both real-life and 2D/animation images).
For ver-s1: strength=0.8; for ver-n1: strength=1
denoising=1, CFG Scale=45, Steps=3040
Controlnet preprocessor: tile_resample
Controlnet model: control_v11f1e_sd15_tile
Control Weight=1, starting step=0, ending step=1 (minimum 0.4)
Control Mode: ControlNet is more important
———— Try using image2image with ControlNet or prompt fusion (a|b) for more creative results.
*To be improved
- Generated images often contain text, which is hard to remove via negative prompts. Use image editing tools or inpainting to fix this.
- Limited variety in costumes/designs for generated characters (due to training only on Season 5 STANDs). Enhance variety by adding more prompts for clothing, colors, or actions when using the lora.
*Future plans
- Include more STANDS.
- Allow separate use of character style and STAND style.
Have fun with it.















