Karlach - (Baldur's Gate 3) FLUX

Details

Model description

My second entry in the Civitai Flux Training Contest.

I have success with weights 0.6-1.0

After further testing, I actually recommend a weight of 0.65 for a more realistic look. She will lose the details on her tattoos and such going that low. Depending on how you generate images, you could uprez with a lower weight. I did one test and it looks pretty decent.

Some issues

Horns are a little inconsistent (I did NOT train the caption "horns", but you can try adding it to the prompt, also "broken horn")

Teeth are not sharp

Tail is unruly (if you get it at all)

Her expressions can be stiff

Her clothes tend to be leather

example image note

Only a couple of my images are uprezed. It significantly increases generation time on my computer. It does help a lot though. The first portrait image is an example of that.

Images made by this model

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