Isometric Game Backdrops

Details

Model description

πŸ“œ Short Description

  • Backdrops alone β†’ generate modular isometric environments (forest, desert, swamp, lava, snow, etc.) with natural ground (grass, sand, rock, water, ice).

  • Backdrops + Empty Shells β†’ add cutaway architectural structures (walls, arches, platforms) inside the environment.

  • Backdrops + Furnitures β†’ enrich the scene with modular RPG props (tables, chairs, chests, altars, candelabras).

  • Backdrops + Empty Shells + Furnitures β†’ create full isometric scenes, blending ground, architecture, and furniture.

πŸ‘‰ Adjust LoRA strengths depending on what’s missing:

  • If the natural ground / environment feels weak β†’ raise backdrops.

  • If the architecture / walls are missing β†’ raise empty shells.

  • If the props / furnitures don’t appear enough β†’ raise furnitures.

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