Pike Trickfoot - The Legend of Vox Machina

Details

Model description

Hello everyone,

I'm finally back (though I was never really gone, just busy). Sorry for not posting anything lately. Iโ€™ve been working on my new dual-graphics-card system, and now itโ€™s finally done. Now I can train a LoRA on one GPU while generating images with the other ๐ŸŽ‰๐ŸŽ‰๐ŸŽ‰.


As promised, Iโ€™ll continue posting the main characters today. The next (and last main character) is Pike Trickfoot. And I donโ€™t know why, but she ended up with the biggest dataset โ€” 574 images. (A bit over 600 with the glowing projection version from Season 1, but I decided not to include those.)

A quick word about the outfits (again):

Pike has about 10,000,000,000,000,000,000,000,000,000 armor variations (a little over the top): with and without shoulder pads, grey armor, gold armor, and so on โ€” and thatโ€™s mostly why she ended up with so many outfit options.

As already mentioned in the Vex model, the dress outfit is somewhat unstable (the armor/vest outfits WILL blend in). To make the outfit look more like a dress, use a multiplier โ€” for example:
(white dress, dress:1.5)


Prompt: look at "Trigger Words" on the right side ๐Ÿ‘‰

Changelog: look at "About this Version" on the right side ๐Ÿ‘‰

My Settings (Forge Classic)*:

*note, the example images only use high-res fix.

Checkpoint: waiNSFWIllustrious_v150

Sampler: Euler a

Scheduler: Automatic

Samplings Steps: 30

Hires.fix: R-ERSGAN 4x+Anime6B, 20 Hires steps, Denoising Strength: 0.5

Extension:

Adetailer (highly recommended)

Images made by this model

No Images Found.