Pike Trickfoot - The Legend of Vox Machina
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Model description
Hello everyone,
I'm finally back (though I was never really gone, just busy). Sorry for not posting anything lately. Iโve been working on my new dual-graphics-card system, and now itโs finally done. Now I can train a LoRA on one GPU while generating images with the other ๐๐๐.
As promised, Iโll continue posting the main characters today. The next (and last main character) is Pike Trickfoot. And I donโt know why, but she ended up with the biggest dataset โ 574 images. (A bit over 600 with the glowing projection version from Season 1, but I decided not to include those.)
A quick word about the outfits (again):
Pike has about 10,000,000,000,000,000,000,000,000,000 armor variations (a little over the top): with and without shoulder pads, grey armor, gold armor, and so on โ and thatโs mostly why she ended up with so many outfit options.
As already mentioned in the Vex model, the dress outfit is somewhat unstable (the armor/vest outfits WILL blend in). To make the outfit look more like a dress, use a multiplier โ for example:
(white dress, dress:1.5)
Prompt: look at "Trigger Words" on the right side ๐
Changelog: look at "About this Version" on the right side ๐
My Settings (Forge Classic)*:
*note, the example images only use high-res fix.
Checkpoint: waiNSFWIllustrious_v150
Sampler: Euler a
Scheduler: Automatic
Samplings Steps: 30
Hires.fix: R-ERSGAN 4x+Anime6B, 20 Hires steps, Denoising Strength: 0.5
Extension:
Adetailer (highly recommended)












